/*
 * Copyright (c) 2023 Huawei Device Co., Ltd.
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */


#include "core/common/font_loader.h"

namespace OHOS::Ace {
const std::string& FontLoader::GetFamilyName() const
{
    static const std::string emptyString = "";
    return emptyString;
}

void FontLoader::SetOnLoadedNG(const WeakPtr<NG::UINode>& node, const std::function<void()>& callback) {}

void FontLoader::RemoveCallbackNG(const WeakPtr<NG::UINode>& node) {}
} // namespace OHOS::Ace
